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New Releases: 3:10 to Yuma – (1957)

New Releases: 3:10 to Yuma - (1957) Genre: Drama, Thriller, Western, Release Date: 2013-05-14 Duration: 92 Min ...

 

New Releases: 3:10 to Yuma – (1957)

New Releases: 3:10 to Yuma - (1957)
Genre: Drama, Thriller, Western,
Release Date: 2013-05-14
Duration: 92 Min
Director:

  • Delmer Daves

A stagecoach makes its way across the scorched desert as we hear Frankie Laine sing the theme song that will be repeated in many guises throughout the film (even whistled by the villain). It’s the Arizona Territory of the 1880s. The stagecoach is going from Contention City to Bisbee and is only a few miles from its destination. A group of men on horseback herd cattle to block the path of the stage. After it stops and the dust clears, we see that the men are a band of thieves, some with their guns drawn. The owner of the stage line, Mr. Butterfield (Robert Emhardt), is on board, and the target of the robbery is a gold shipment atop the stage. Small-time rancher Dan Evans (Van Heflin) and his two young sons, Mark (Jerry Hartleben) and Mathew (Barry Curtis), are on horseback looking for their errant cattle. Dan hears the cattle over the ridge, and they ride over to where they can see the robbery in progress. Dan waits for the dust to settle, but the robbers spot him, and their leader, Ben Wade (Glenn Ford), tells him to stay where he is–he’ll get his cattle back in five minutes.

As one of the robbers passes down the gold, the driver, Bill Moons (Boyd Stockman), draws his own gun and grabs the man as a shield. The gang leader draws and fires off two shots–one that kills his own man to clear the line of sight and one that kills Bill Moons. Mark asks his father if he isn’t going to do something, but Dan sees there’s nothing he can do without getting himself shot. He recognizes the robbers as Ben Wade and his gang. Wade has words with Mr. Butterfield and instructs him to return the driver’s body to Contention City where he lived. “Where a man lives, that’s where he should be buried.” Wade then confiscates Dan’s horses so he won’t ride to the marshal. He says he’ll turn them loose just this side of Bisbee. Taking the six horses from the stagecoach as well, Wade and his men depart. Dan and his boys go on foot to bring the cattle home, and Dan agrees to return with a horse for the stranded stage.

At home, Dan’s devoted wife Alice (Leora Dana) is shocked at her husband’s lack of outrage over the crime. He explains there were twelve of them and there was nothing he could do. People have to watch a lot of terrible things: “You just seem to expect somethin’ from me that I’m not.” Dan is defeated and distracted by the three-year drought that threatens his ranch. He has cattle dying of thirst, and he doesn’t have the 0 a neighboring rancher charges for six months’ water right to a stream that runs through his land–one that doesn’t run dry. Alice urges Dan to borrow the money in town, and he concedes, “I suppose I could try.”

At the saloon in Bisbee, Wade and his men, posing as cowhands, tell the pretty barmaid, Emmy (Felicia Farr), that they just witnessed the stage being robbed and its driver killed. The marshal (Ford Rainey) organizes a posse to ride out after the outlaws. Wade tells his men to scatter into the countryside, cross the border and meet that night in Nogales. His men ride out in one direction, and the posse rides out in the opposite direction, while Wade remains behind to romance Emmy.

Dan and Butterfield see the spot along the trail where the gang buried their man. The posse rides up, and Butterfield tells them the perpetrators went into Bisbee. Dan describes them and identifies them as Ben Wade and his gang. The marshal realizes he was duped. Alex Potter (Henry Jones), the town drunk, catches up and reveals that one of the gang is still back at the saloon. Surmising it must be Wade himself, they all ride back to town to capture him.

Dan approaches Wade in the saloon about being paid for the half a day’s time he lost finding his cattle and bringing them home. Wade pays him two dollars for his time (the rate for a full day’s work) and even adds two more for the boys’ time: “I used their time too, didn’t I?” Dan says it was tiring for the cattle, and Wade pays him two more for tired cattle. As Dan asks about two dollars extra “for makin’ me nervous,” the marshal sneaks up behind Wade and arrests him. Witnessing the arrest is Wade’s main henchman, Charlie Prince (Richard Jaeckel), who doubled back to check on the boss. He rides out to notify the others. Aware that the outlaws will return to free their leader, the marshal wants to get Wade out of town quickly.

The marshal tries to deputize Dan–“you’re the best shot we got … every man here is a deputy”–but Dan declines. He came into town on business, and he has dying cattle to take care of. Dan asks Mac (George Mitchell), posse member, proprietor of the saloon and small-time banker, for a 0 loan. Mac can’t help him but asks about the missus and the boys. Outside, the marshal asks for two volunteers to ride ahead with Dave Keene (Bill Hale). The marshal won’t reveal the exact nature and risk of the assignment, and the others are also reluctant–they don’t know if it’ll be safe. He answers their concern: “Who knows what’s safe? I know a man dropped dead from lookin’ at his wife. My own grandmother fought the Indians for 60 years and then choked to death on lemon pie.” Butterfield offers 0 to each man, and Dan, just arriving from the saloon, jumps at the opportunity. The marshal gives him a sawed-off, double-barreled shotgun to use. The only other taker is the inept Alex. The rest will follow with the prisoner in the coach. Dave Keene tells Dan: “Here’s the plan. We’re gonna transfer him at your house. … It’ll only take a minute.”

Butterfield’s rescued stagecoach arrives, drawn by two replacement horses. Butterfield tells the passengers they’ll have to stay the night, and Bill Moons’s body is removed for shipment back to Contention City on another coach that evening. Two more horses are hitched up to make a “four-up”–this coach has been reserved for the first leg of Wade’s journey. From a hill overlooking the trail, Charlie Prince and one of his cohorts watch the coach’s progress. In a staged deception, the driver runs the right rear wheel off the edge of a small bridge into a ditch. The men with the coach struggle to free it. The marshal makes a show of enlisting help from the nearby ranch house (Dan’s), thereby removing Wade and replacing him with imposter Dave Keene. The outlaws on the hill apparently fall for the ruse.

Wade is then held at Dan’s ranch. Alice serves a fine supper to the family and their “guest,” and Dan thinks she shows a little too much interest in the prisoner’s conversation–“all big-eyed and listenin’ to him.” Dan explains the rest of the plan to her. The two outlaws who were tricked by the transfer will have to round up their men first before catching up with the coach and discovering that their leader is not on it. By then it should be at least noon of the following day, and they won’t have enough time to reach Contention City before the train to Yuma comes through. Meanwhile, Dan and Alex will escort Wade to Contention City and wait there to put him on the 3:10 to Yuma–out of his gang’s reach. (The territorial prison is in Yuma.)

After supper, Dan and Alex escort Wade under cover of darkness to Contention City, where they arrive at daybreak. Butterfield meets them at the edge of town by the train station. He says the plan to stay in a house by the station has changed–the owner’s afraid–and all he could arrange was a room at the hotel. There’s a drunk sleeping it off under a newspaper in the hotel lobby. Alex goes to keep watch at the edge of town while Dan guards Wade in the bridal suite upstairs in the front. Dan threatens to shoot if Wade tries to escape, but when Wade tries to jump him, Dan spares his life. Butterfield reads the Contention City Weekly in the lobby, getting up to ask the desk clerk (Guy Wilkerson)–also the hotel’s bartender and proprietor–about the sleeping man: “Sure is some sleeper.”

The clock strikes eleven. Wade offers Dan 0 to let him escape–double what Butterfield is paying. An approaching drumbeat is heard. Out the window, they see Moons’s funeral procession pass in the street below, prompting Wade to assert that he shot the driver in self-defense. The driver drew first, he says, conveniently leaving out that it was during the armed robbery already in progress.

The man sleeping under the newspaper in the lobby wakes up–it’s Charlie Prince. He sees the time (11:07), asks if any strangers have come into town (“not since you went to sleep, sir”), and goes outside. Wade offers to be Dan’s silent partner with money–,000. The funeral procession returns and breaks up outside the hotel. The men enter for drinks. Moons’s brother Bob (Sheridan Comerate) sees Butterfield and denounces him for not attending the funeral, throwing a drink in his face. Wade increases his offer to ,000. There’s a knock, and Butterfield says he’s got a pot of coffee. Dan unlocks the door, and Bob barges in with his gun drawn. Butterfield explains: “I couldn’t help it. He found out and pulled a gun. He’s been drinking.” Bent on revenge, Bob threatens to kill Wade–and Dan too if he tries to stop him. Dan protects Wade, but in the ensuing scuffle Bob’s gun goes off, alerting Charlie Prince in the street below (on his horse now). Dan confiscates Bob’s revolver. Butterfield asks, “What if somebody heard that shot?” Dan sees Charlie looking up from below and backs away from the window, but Wade and Charlie see each other and exchange smiles. Charlie gallops off to get the others; Alex sees him go.

Wade claims the same thing would have happened in Benson or Huachuca–his men are in all the places they might have taken him. “We send one man ahead to each of those places–to wait, and watch.” Wade wonders aloud if Bob will stay to help Dan put him on the train. He predicts that Butterfield will not, but Butterfield gives Dan his word: “I’ll walk with you every step of the way to that station.” Alex calls up that he saw a fellow ride out fast. Butterfield says they know and tells him to go back and keep watching. Dan tells Butterfield to get the sheriff and have him get as many deputies as he can, but Bob tells them the sheriff is out of town–he took a prisoner to Tucson. Bob refuses to get involved and bails out. (Wade’s got a big, tough outfit–it’s not a fair fight. He has to think of his mother–she just buried one son.) Butterfield goes to look for any five men to help.

At 2:30 Butterfield returns and says he has five men in the lobby for a total of eight. Dan says not to let them start anything unless the outlaws come into the hotel. Wade rattles Dan by rambling on about Dan’s wife: “I’d treat her a whole lot better than you do. … I wouldn’t make her work so hard. … I bet she was a real beautiful girl before she met you.”

The gang rides into town at a full gallop. The five recruits are having drinks at the bar in the hotel lobby. Alex calls up from the street that they’re coming and goes inside to help Butterfield and the recruits, who take cover behind the furnishings. When the riders reach the hotel, Wade asks Dan, “When shall I tell ‘em you’re gonna let me go?” Dan replies testily, “Tell them you’ll write ‘em a letter every day from Yuma.” Wade calls down from the window: “Charlie, go buy the boys a drink. We’ll be down soon.” The outlaws spread out. Wade makes another pitch for Dan to let him go. Dan considers it for a moment: “Are you sure that no one would ever know?” But when Wade asks him why he’s squeezing the watch–it “ain’t gonna stop time”–Dan throws it across the room in a rage.

The recruits counted seven riders. They didn’t figure on a big shootout, and they disperse. Butterfield follows them into the street and offers them each to stay, to no avail. The hotelier also retreats. Wade tells Dan again that Butterfield will walk out on him in the end: “He’s gonna leave you all alone. Now what do you figure you’re gonna die for, huh? Because Butterfield lost his gold shipment? Or because some fool driver got what he deserved?”

Butterfield tells Alex he’s going up to talk to Dan and tells him to watch from the street in front of the hotel. When Alex sees a sniper on the roof opposite, he draws his gun, but Charlie sneaks up from behind and forces him to drop it. Alex shouts, “Dan, the roof!” The sniper shoots twice at Dan in the hotel window but misses. Dan fires the revolver once with precision, and the sniper falls into the street below. Charlie shoots Alex in the back, and his partners drag Alex inside. Butterfield enters Dan’s room (207), and Dan hears Alex cry out to him in his death throes. Dan says if there’s one more shot he’ll shoot Wade. Wade calls down, “Hey Charlie, you’ve got one more shot; make it good.” Charlie replies, “Tell ‘em we’ll use it on the way to the station.” Dan tells Butterfield to go see what they did to Alex. Butterfield steps out of the room and sees Alex’s body hanging from the lobby chandelier. Panicked, he returns and releases Dan from his obligation.

A thunderclap is heard as Alice drives her carriage up to the hotel. She enters, passes Alex’s hanging corpse, and climbs the stairs. Dan hands off the shotgun to Butterfield and goes out to meet her. She runs to his arms and urges him not to be stubborn. She assures him she loves every minute of her life with him, even if it’s a hard life. Butterfield says he’ll pay the 0 anyway. Alice implores Dan not to go through with it: “I don’t want a hero; I want you.” But Dan is committed: “I’ve got to, that’s all. … If I didn’t have to do it, I wouldn’t. But I heard Alex scream. The town drunk gave his life because he believed that people should be able to live in decency and peace together. You think I can do less?”

The clock strikes three. As they go down the stairs, Dan asks Butterfield to stay behind with Alice and drive her out of town as fast as he can once they get near the cattle pens. He tells Alice not to worry: “As soon as I get him to Yuma, I’ll be right back.” He escorts Wade out the back door, and we hear another thunderclap, then a third. Another sniper on the roof fires and misses. “Tell him one more shot and I’ll cut you in two,” Dan reiterates. Wade calls: “I told you you had just one more shot. Next time you better make it good.”

The train whistle blows–right on time. Cattle come by, and Dan uses them as cover to cross the street. The gang members mount their horses and dash to the station. The train arrives. Dan unhitches a horse and uses it as cover to walk across the last open stretch to the station. The whistle blows again and spooks the horse–they run the rest of the way. The train starts to pull out, and Dan walks Wade to the moving train under cover of the steam shooting from the side of the locomotive. The gang emerges on the other side of the billowing steam–six of them. Charlie shouts for Wade to drop down to allow him a clear shot at Dan, but Wade doesn’t do it. He unexpectedly complies with Dan’s order to jump into the passing baggage car, the last car before the caboose, and they make the jump together. Wade: “Let’s us get outta here.” Dan: “Us? How do I know you’ll jump?” Wade: “You’ll have to trust me on this one. Jump!” The others run alongside after them, and Charlie shoots at Dan but misses. Dan shoots back twice with the revolver, hitting Charlie, who falls to the stony ground.

Then Wade explains that he doesn’t like owing anybody any favors, and Dan saved his life back at the hotel. “It’s all right,” he says, “I’ve broken out of Yuma before.” Dan replies, “My job’s finished when I get you there.” The train passes Alice outside of town, where she’s waiting in her carriage with Butterfield standing alongside. Dan waves to her and it begins to rain. Alice and Butterfield wave back through the deluge as we hear Frankie Laine sing a third and final verse of the theme song.

Star:


Glenn Ford

Van Heflin

Felicia Farr

Leora Dana


OR

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New Releases: Wreck-It Ralph – (2012)

 

New Releases: Wreck-It Ralph – (2012)

New Releases: Wreck-It Ralph - (2012)
Genre: Animation, Adventure, Comedy, Family,
Release Date: 2013-03-05
Duration: 108 Min
Director:

  • Rich Moore

Wreck-It Ralph (voice of John C. Reilly) longs to be as beloved as his games perfect Good Guy, Fix-It Felix (voice of Jack McBrayer). Problem is, nobody loves a Bad Guy. But they do love heroes so when a modern, first-person shooter game arrives featuring tough-as-nails Sergeant Calhoun (voice of Jane Lynch), Ralph sees it as his ticket to heroism and happiness. He sneaks into the game with a simple planwin a medalbut soon wrecks everything, and accidentally unleashes a deadly enemy that threatens every game in the arcade. Ralphs only hope? Vanellope von Schweetz (voice of Sarah Silverman), a young troublemaking glitch from a candy-coated cart racing game who might just be the one to teach Ralph what it means to be a Good Guy. But will he realize he is good enough to become a hero before its Game Over for the entire arcade?

_____

The film takes place in Litwik’s Arcade, and concerned the character of Wreck-it-Ralph, the bad guy in the Fix-It-Felix Jr video game.

When we are introduced to Ralph, he is attending ‘Bad-anon,’ a support group for the video game bad guys that inhabit the arcade’s games. Ralph explains that after 30 years of doing the same thing and getting no respect for his job, he feels that he doesn’t want to be the bad guy anymore. The other members claim that he can’t mess with the program of his game, and soon finish the meeting, leaving Ralph still dejected.

Going through ‘Game Central Station’ (a power strip with surge protectors that has all the arcade’s game plugged into it), Ralph returns to his game, only to see the inhabitants of the Niceland apartments throwing a party (even Pac-Man is there!). Ralph is upset that he wasn’t invited, and attempts to get in. However, upon seeing a special cake that was made with all the Nicelanders and Felix on top and Ralph in a pit on the bottom, he gets upset. When one of the Nicelanders claims that he’s just the bad guy who wrecks things,’ Ralph angrily leaves, intending to somehow get a medal of his own, and prove he can be a hero.

Going off to a bar-game called Tapper’s, Ralph is unsure what to do, when he encounters a soldier from a new first-person shooter named “Hero’s Duty.” The soldier is a nervous wreck from hunting bugs, but when Ralph hears there’s a medal at the end of the game, he eagerly takes up the soldier’s armor, and heads off through ‘Game Central Station,’ to board the transport to “Hero’s Duty.”

Ralph eagerly gets ready for a new round of the game, whose squadron is being led by Sgt Calhoun (Jane Lynch). However, once the game starts, Ralph realizes he’s in way over his head, when the group is bombarded by giant mechanicaly ‘Cy-bugs,’ that take on the properties of whatever they consume. Ralph accidentally gets the first-person shooter (aka a kid playing the game inside the arcade) killed, and the game ends. As it does, a giant beam of light shoots out of the top of a nearby tower, attracting the Cy-bugs, and incinerating them as they are drawn into its light.

As the game begins to reset for the next player, Ralph learns that the medal he wants is at the top of that tower. Removing his armor, he climbs the tower, and finds himself in a room full of Cy-bug eggs. Making his way through them all, he finds the medal (with the name ‘Hero’ on it) floating in the center of the room. Reaching it and taking it, a group of holographic soldiers appear, and salute Ralph on a job well done.

Ralph gets a bit too excited, and accidentally steps on an egg, releasing a Cy-bug hatchling. It begins to attack Ralph, who attempts to get away in an escape pod. However, the pod takes off with the Cy-bug inside it. Sgt Calhoun and the others see it take off, and it escapes into the portal to ‘Game Central Station.’ It bounces around the station, before sending Ralph into a nearby racing game called ‘Sugar Rush.’ Crash-landing, the ejector seat sends Ralph in one direction, and the Cy-bug in another, sending it into a deep pit.

Meanwhile, in Fix-It-Felix, Jr, the denizens of the game suddenly realize that Ralph is missing when a player attempts to play a game. The players panic, causing the player to assume something is wrong with the game when ‘the wrecking guy’ doesn’t show up. The arcade’s owner, Mr Litwik, is informed, and an ‘out of order’ sign is placed over the game. The game’s denizens are unsure where Ralph may have gone, but get a surprise when Q-Bert shows up to say that Ralph was seen entering the game ‘Hero’s Duty.’

With the possibility that without Ralph, the game’s plug will be pulled and their time will end, Felix heads into ‘Hero’s Duty’ to find Ralph. After almost being killed by Sgt Calhoun and her soldiers, Felix explains he is looking for Ralph, and also slowly falls in love with the Sergeant’s ‘hi-def’ looks. They then leave the game, and after finding out which way the escape pod went, set off into ‘Sugar Rush.’ Calhoun is greatly concerned, because Cy-bugs can multiply when plenty of food is available, and the possibility of the game being over-run by them is highly possible.

Meanwhile, Ralph finds his medal hanging from the top of a candy-cane tree, along with a little girl named Vanellope Von Schweetz (Sarah Silverman). Vanellope ends up taking the medal before Ralph can get to it, and he then attempts to track her down.

Vanellope ends up using the medal in place of a game coin for a major race to decide which of the top 9 racers (along with their ruler, King Candy (Alan Tudyk)) will get to be the chosen racers for the next day’s play of the arcade (this is how the game randomly selects new racers for each day). However, when her entry is seen on the board, King Candy orders her to be caught, but this is interrupted when Ralph comes barreling through the starting line, attempting to get Vanellope himself, and destroying the area.

Ralph is then captured and brought before King Candy. The King is at first shocked that Ralph appears to be ‘game-jumping,’ but Ralph claims that all he wants is his medal back. However, the King informs him that since it’s now been entered into the game’s programming, the only way he can get it back is if he wins the race.

Ralph then leaves the King’s castle still upset, but upon seeing several of the racers nearby, he figures maybe he can explain to them to win the race and get his medal for him. However, his thoughts are sidelined when the racers come across Vanellope, who has finished a small pedal-cart she intends to use in the race. As Ralph watches, the other kids say she can’t enter because she’s a glitch, and then wreck her cart. Ralph scares them off, and Vanellope decides to make a deal with Ralph: if he helps her get a new cart for the race, she’ll win back his medal for him. Ralph is at first unsure of the alliance, but agrees to it.

Meanwhile, Felix and Calhoun have discovered the crashed escape pod, but no sign of Ralph or the Cy-bug. Calhoun attempts to use a detector for finding the bug, but it can’t focus. As they continue on their journey, the end up in a pit of Nes-quik sand, and Felix is able to get them out by grabbing onto some Laffy-Taffy hanging from the trees.

After they get out, Felix makes mention that some would consider Ralph going outside of his game to be ‘turbo.’ When Calhoun seems confused at this term, Felix explains where it came from. Many years ago, there was a racing game in the arcade called “Turbo-Tastic,” whose main racer loved to win, and grew egotistical about it. When the arcade got a new racing game called “Roadblasters,” Turbo abamdoned his game, and entered into “Roadblasters,” wrecking it. Because of this, both games were unplugged, and presumably, Turbo died when he was unable to return to his game.

Back in the world of “Sugar Rush,” Ralph and Vanellope break into a car-baking factory, and Ralph helps Vanellope as best as he can. However, his attempts to help make the car look like a bakery-fueld mess, but Vanellope loves it anyway, and has Ralph sign his name on the side in icing. However, their intrusion is soon found out, and King Candy and his police force soon arrive.

Ralph tells Vanellope to start driving, only for her to tell him that she doesn’t know HOW to drive a cart! Ralph then uses his giant hands to help propel them away from the pursuing King and his police force, losing them when Vanellope directs him to a secret entrance near Diet Cola mountain.

Inside, Ralph finds a giant pit over which Mentos stalactites hang overhead. When one drops into the soda, it causes a heated geyser to erupt.

Nearby, Ralph also finds where Vanellope lives, having taken up refuge inside the mountain because noone likes her, or will give her a chance to prove she can race. Seeing how she just wants a chance to prove herself like he does, Ralph helps her learn how to race her vehicle.

As they prepare to take off for the big race, Vanellope rushes back into the mountain to get something. It is then that King Candy shows up, and offers Ralph back his ‘Hero’ medal. The King then explains to Ralph that he is giving the medal to him, if he’ll prevent Vanellope from racing. Ralph claims he won’t, when the King tells him that it is essential to saving her life.

As Vanellope is a glitch, she has trouble being a stable racer, and may end up popping up all over the game. If she is chosen to race, and the players don’t like her, the plug could be pulled on Sugar Rush. However, because Vanellope is a glitch, she won’t be able to escape into Game Central Station, and die within the game.

The King leaves, and Vanellope returns, presenting Ralph with a Heart-shaped cookie medal, calling him both a snotbrain, and her hero for helping her. However, Ralph then attempts to get her to reconsider the race, when she sees he’s got his ‘Hero’ medal back. Ralph then explains what the King told him, but she says she doesn’t care and wants to race! Claiming he’s saving her life, Ralph hangs Vanellope from a nearby tree, and breaks her cart. Heart-broken that he has ruined her chance, she claims he ‘really is a bad guy,’ and rushes back to her hide-out.

Over at the King’s castle, Felix has parted ways with Calhoun who is still looking for the Cy-bug, and arrives at the castle door. Felix meets the King’s assistant, a little sourball. Realizing that Felix is from Ralph’s game, he sends him to the king’s Fungeon.

Now that he’s got his medal back, Ralph returns to his game, but finds the Niceland apartments is empty, except for one lone tenant, who explains everyone else headed to Game Central Station for safe haven. Ralph claims he got a medal that proves he’s a hero, but in the wake of the game’s plug being pulled at dawn if it doesn’t function properly, the need to prove himself seems nil. Upset that he seems to have made a mess of things for his game as well as for Vanellope, he flings his ‘Hero’ medal at the case of the arcade game, causing the out-of-order sign to fall slightly. As it does so, he can see the gaming console for ‘Sugar Rush,’ and finds a strange sight: even though she is considered a glitch, Vanellope is on the advertising graphics for the game on its gaming console!

Ralph then returns to ‘Sugar Rush’ and heads for diet cola mountain, finding the King’s sourball cleaning up the remnants of Vanellope’s cart. Ralph then gets the little sourball to tell that King Candy changed around Vanellope’s code, but as to why he did this, the sourball has no clue. He also tells Ralph that both Felix and Vanellope are being held in the King’s Fungeon, and Ralph sets out there along with the garbage can containing the broken pieces of Vanellope’s cart.

Ralph rescues Felix first, and the two reconcile, with Felix finally understanding why Ralph seemed to be acting so strange when he burst in on the party the other day.

Using Felix’s magical hammer, they repair Vanellope’s cart, and manage to free her, with Ralph first admitting what a moron he was.

As the race gets underway, Vanellope quickly takes off, leaving Felix and Ralph at the starting line. However, Calhoun also arrives, alerting them that the Cy-bug has eaten plenty under the grounds of Sugar Rush, and has multiplied into a giant army. As if on cue, they burst up around the stadium. Calhoun attempts to kill them off, but there are just too many. She quickly yells for those nearby to head towards the portal to Game Central Station. With the game too overrun with the creatures, they’ll need to kill the game to end them. Realizing that it’ll mean the end for Vanellope, Ralph stays by the finish line as long as he can, figuring if Vanellope can at least cross the finish line, she’ll be able to escape.

Meanwhile, the race continues onward, and Vanellope finally catches up to King Candy. However, as the two battle car-to-car, the King begins to glitch, and we see that he is actually Turbo! It soon becomes apparent that he took over ‘Sugar Rush,’ taking over Vanellope’s kingdom, and locking up the memories of the other racers, making her a glitching outcast!

Luckily, Vanellope manages to get free, and focuses her glitching powers to break free of the King’s grasp, and speed into 1st position. As he attempts to catch up to her, a Cy-bug emerges in front of his car, and gobbles him up.

As she nears the finish line, Vanellope’s car is thrown off-track by another horde of Cy-bugs, and she is scooped up by Ralph, who takes her towards the portal as the horde devours the finish line. Almost everyone else is able to get through but Vanellope. Ralph tries as hard as he can to take her, but it’s no use.

As Calhoun continues to blast away as many Cy-bugs as she can, she explains the only way they would be able to stop the horde, is if they had a beam of light to blast them away, like in “Hero’s Duty.” Ralph suddenly flashes back to Diet Cola Mountain, and the group of Mentos stalactites, and formulates a plan!

Grabbing a hoverboard from Calhoun, he flies towards the mountain. Using his fists, he attempts to dislodge the Mentos at the top, to create a new beam of killing light. However, his plans are interrupted when a Cy-bug appears, with the colors and head of King Candy/Turbo. The newly-powered-up tyrant knocks Ralph around a bit, and attempts to carry him off, but not before Ralph manages to break free, aiming towards the Mentos. As he hits them, and they fall towards the cola pit deep within the mountain.

Luckily, before he hits the bubbling pit, Vanellope gets back in her cart, and focusing her glitching power, manages to save Ralph before the major eruption.

Creating a giant cola ‘light beam,’ the Cy-bugs are attracted, and head to their doom. Even King Candy/Turbo is powerless to avoid it, drawn into the light beam where he too is destroyed.

After this, Vanellope manages to cross the finish line, and due to King Candy’s demise, the memories of the other players are restored, and Vanellope is returned to being the Princess of Sugar Rush. However, she claims that she doesn’t really want to be a Princess, and feels that a government run by a President would be more her style.

In the aftermath, Felix and Calhoun are wed (even though their games will keep them apart by day in the arcade). Vanellope is now a regular racer in ‘Sugar Rush,’ though she still uses the cart that ralph helped her build, and her glitching power makes her a big hit with the players.

As for Ralph, the Nicelanders finally acknowledge and appreciate him. Ralph also claims that even though he still gets pitched off the top of the apartment building in his game, he loves the view through the glass of the video game box, and seeing his friend Vanellope doing what she loves, makes him feel great.

Star:


John C. Reilly

Jack McBrayer

Jane Lynch

Sarah Silverman


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